FANDOM


Men-at-Arms are professionally devoted to military or law-enforcement endeavours, and most are clearly recognisable as such. Package disadvantages are indicated here by red text. All Man-at-Arms package deals cost one (1) point.

DetectiveEdit

  • Weapon Familiarity: Common melee weapons
  • Knowledge Skill: Local Law enforcement protocols
  • +1 SL with Deduction
  • +1 SL with Per rolls
  • Criminology
  • Streetwise
  • interrogation
  • Perk: Local Police Powers
  • Must obey law enforcement protocols (Total, Strong)
  • Total Package Cost: 2

For 3.5 Detectives are treated as Fighters with the following class skills: Climb, Disguise, Drive, Gather Information, Intimidate, Interrogation, Listen, Move Silently, Search, Sense Motive, and Surveillance.

FighterEdit

  • Breakfall
  • Defense Maneuver I
  • Knowledge Skill: Weapon types
  • Knowledge Skill: Weapon construction
  • Martial Arts: One move to 5 points
  • Weapon Familiarity: Common melee weapons
  • Distinctive Feature: Fighting style (Not concealable, Recognizable)
  • Reputation: Fighter (8)
  • Total Package Cost: 1

Forest GuardianEdit

  • Animal Handler
  • Fast Draw: One weapon of choice
  • Interrogation
  • Knowledge Skill - Area: Forest of choice
  • Navigation
  • Shadowing
  • Stealth
  • Survival: Woodland
  • Tactics
  • Tracking
  • Weapon Familiarity: One weapon of choice
  • Psychological Limitation:  Fear of urban spaces -5 DEX (Uncommon, Total; 20 pts)
  • Psychological Limitation:  Fear of being outside home forest -2 DEX (Common, Total; 20 pts)
  • Total Package Cost: 1

GladiatorEdit

  • Acting
  • Breakfall
  • Defense Maneuver I
  • Two-Weapon Fighting
  • Weapon Familiarity: Common Melee Weapons
  • Weapon Familiarity: Uncommon Melee Weapons

Disadvantages
5 Distinctive Features: Gladiator, Concealable, Is Noticed and Recognizable
Total Package Cost: 9

MartialistEdit

  • 20 points worth of Martial Arts Maneuvers
  • Weapon Familiarity: Martial Arts Melee Weapons
  • Knowledge Skill: Personal Martial Discipline history & Philosophy
  • Disadvantages: 15 Distinctive Features:Martial Style, Not Concealable, Noticed and Recognizable

Total Package Cost: 6

OutriderEdit

  • Bribery
  • Beaurocratics
  • Disguise
  • Knowledge Skill: Military protocol
  • Language Skill: Two 3-point languages of choice
  • Mimicry
  • Riding
  • Tactics
  • Weapon Familiarity: Common melee weapons
  • Weapon Familiarity: Common missile weapons
  • Must follow orders from superiors (20 pts Common, Total)
  • Total Package Cost: 6

ProtectorEdit

  • Analyze: One fighting style of enemy
  • Breakfall
  • Combat Skill Level: +2 OCV against one selected enemy
  • Defense Maneuver I
  • Knowledge Skill: One selected enemy
  • Tactics
  • Weapon Familiarity: Common melee weapons
  • Weapon Familiarity: Common missile weapons
  • Sworn to defeat selected enemy (20 pts)
  • Total Package Cost: 2

SamuraiEdit

  • Breakfall
  • Combat Skill Level: +1 OCV with single weapon of choice
  • Defense Maneuver I
  • Fast Draw
  • Knowledge Skill: Hon
  • Knowledge Skill: Samurai code of honour
  • Martial Arts: Two moves to 10 points
  • Weapon Familiarity: Common melee weapons
  • Weapon Familiarity: Common missile weapons
  • Distinctive Feature: Samurai (Not concealable, Recognizable)
  • Honorable: Will not lie, cheat, steal, or attack from behind/surprise (Common, Total)
  • Total Package Cost: 1

SoldierEdit

  • Breakfall
  • Combat Skill Level: +2 OCV with single weapon of choice
  • Defense Maneuver I
  • Defense Maneuver II
  • Knowledge Skill: Military protocol
  • Martial Arts: Two moves to 10 points
  • Weapon Familiarity: Common melee weapons
  • Weapon Familiarity: Uncommon melee weapons
  • Weapon Familiarity: Common missile weapons
  • Distinctive Feature: Military uniform (15 points Not concealable, Recognizable)
  • Must follow orders from superiors (20 points Common, Total)
  • Total Package Cost: 1

WarriorEdit

  • Breakfall
  • Combat Skill Level: +1 OCV with single weapon of choice
  • Defense Maneuver I
  • Knowledge Skill: Weapon types
  • Knowledge Skill: Weapon construction
  • Martial Arts: Two moves to 10 points
  • Weapon Familiarity: Common melee weapons
  • Weapon Familiarity: Common missile weapons
  • Distinctive Feature: Fighting style (Not concealable, Recognizable)
  • Reputation: Warrior (8)
  • Total Package Cost: 1
Community content is available under CC-BY-SA unless otherwise noted.