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! scope="col"|Date
 
! scope="col"|Notes
 
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| -1
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|Jan, 11 2014
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|Leyfinder Power Purchase
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| +2
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|Jan, 11 2014
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|E110 See
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| +2
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|Jan, 05 2014
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|E109 The Burning Sea
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| Absent
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|Jan, 04 2014
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|E108 The Lion's Share
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| Absent
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|Dec, 29 2013
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|E107 Pilots of the Purple Twilight
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| +2
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|Dec, 28 2013
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|E106 The Lost City
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| Absent
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|Dec, 15 2013
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|E105 Star Light, Star Bright
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| +2
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|Dec, 07 2013
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|E104 A Star to Steer Her By
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| +2
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|Dec, 01 2013
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|E103 Like Lambs to the Slaughter
 
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|Nov, 2013
 
|Nov, 2013
 
|Character Created
 
|Character Created
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| '''13'''
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Revision as of 02:33, 12 January 2014




NameKhuri Mirabel
Height4'-5"
Weight96 lbs.
HairDesert Brown
EyesBrown
SpeciesKraati
Age17 years

Biography

Khuri Mirabel was born into a poor family that was superstitious about the ways that things should be. Khuri had the misfortune to be born an abomination in the eyes of her people. She rarely talks, and rarely partakes of social interaction. This caused my grief and distress for her parents that had no idea what to do with their child. They kept her away from the other children of the pack; ashamed of their child and her inability to get along with others.

Then the day came that changed everything. A wandering tinker made his way into the desert, and on a rare outing Khuri was allowed to come to the market with her parents. She was instantly fascinated with the gizmos that the tinker sold. Without asking permission she started taking them apart. This caused much distress from the old tinker; and much anger from her parents. Enough so that she decided that this is not her spot in the world. She fixed the sandclock that she had broken, and ran away.

She stowed away in the tinker's cart at the fragile age of eight. It was too late to take her back by the time her hunger forced her out of it's recesses several days later. At first the tinker was angry, but as he looked through the stock of broken gadgets and gizmos he found them to all be working. Most far better than they had originally. A bargain was struck. Khuri would fix his wares when the bumps of the road broke them, and the tinker would take her to a place she would finally belong.

Enter the Guild Artifice. She was taken in with nearly open arms at the age of twelve. The fudamentalist artificers did not accept nor trust the young rodent, but she found a family and mentor in Untre Ma'dib of the progressive faction. He saw the young girl's potential and put her to work on puzzles that the artificers have been working on for longer than the guild itself has been in existance. It was here that she first found the Mechanica Technicia. An old book buried away in the depths of the vaults. It described a device  so complex, so intricate and so wonderfully puzzling that it completely absorbed the young girl's mind. All of her spare time became devoted to this one piece of artificing. Fearing for her health and sanity her 'uncle' Untre sent her on a mission.

Characteristics

Attribute Base Pts Value Roll
STR 10 0 = 10 11
DEX 10 6 = 12 11
CON 10 8 = 14 12
BODY 10 0 = 10 11
INT 10 10 = 20 13
EGO 10 12 = 16 12
PRE 10 6 = 16 --
COM 10 5 = 20 --
PD 2 0 = 2 --
ED 3 0 = 3 --
REC 5 0 = 5 --
STUN 22 0 = 22 --
Combat Statistic Notes
Hand to Hand Damage 2D6
Lift

100

Total OCV 2
Total DVC 2
Base ECV 3
Perception Roll

11

Base Presence Attack 2d6

Skills & Talents

Cost Skill Roll
Class Analyze: Magic Item 13 -
Class Electronics 13 -
Class Mechanics

13 -

Class Profession: Tinker 13 -
Class WS: Slingstaffs

13 -

Race Acrobatics 12 -
Race Concealment 13 -
Race Contortionist 12 -
Race Deduction 13 -
Race Kanguage: Faydakeen (Idomatic)
Race Profession: General Artificing 13 -
Race Stealth 12 -
Race TF: Desert Vehicles
Race Area: Al'Kabir Desert 11 -
3 Healing 13 -
3 Inventor 13 -
1 WF: Slingstaff
3 Cryptography 13 -
6 Combat Luck
4 Eidetic Memory: Visual

Powers

Cost Name Description
Class Multipower: Gadgets 15 Active Points, 3 Ultraslots
2

Slingstaff

4d6 Energy Blast, Variable Special Effects
1

Shield Harness

7 Defense Force Field (7PD/7ED)
2

Proximity Meter

Sense Int Roll, OOC, Any Danger, Infravision
1 Leyfinder Detect: Qi with perception roll

Equipment

Cost Item Description
0 Slingstaff Artificer's Slingstaff
0 Clothing Light Desert Clothing
0 Water Catch Artificer's water collector / Umbrella
0 Stove Artificer's Camp Stove / Can Opener
0 Leyfinder Artificer's Leyline Compass / Barometer

Disadvantages

Cost Category Disadvantage Notes Roll
15 Distinctive Features Artificer's Guild Member Not Concealable, Noticed 8
15 Distinctive Features Kraati Not Concealable, Noticed and Recognized 11
20 Social Limitation Autism Frequently, Major --

Experience Log

Cost Item
47 Base Statistics
20 Class Package
22 Race Package
20 Other Skills & Talents
5 Powers
Equipment
64 Total
Points Date Notes
-1 Jan, 11 2014 Leyfinder Power Purchase
+2 Jan, 11 2014 E110 See
+2 Jan, 05 2014 E109 The Burning Sea
Absent Jan, 04 2014 E108 The Lion's Share
Absent Dec, 29 2013 E107 Pilots of the Purple Twilight
+2 Dec, 28 2013 E106 The Lost City
Absent Dec, 15 2013 E105 Star Light, Star Bright
+2 Dec, 07 2013 E104 A Star to Steer Her By
+2 Dec, 01 2013 E103 Like Lambs to the Slaughter
+2 Nov, 24 2013 E102 Company of Wolves
+2 Nov, 17 2013 E101 Many Gatherings
+0 Nov, 2013 Character Created
13 Total